![]() To handle such a situation in an easy way, we simply take our tileset in the database and copy it into an empty slot. We could maybe try to use parallax overlays that we turn off and on or have one event with the bridge image and the others “just” with the passabilites, but there is a much easier way. ![]() Is there a website that I dont know about I am using RPG Maker MV currently. Now imagine we might have a huge canyon like area with several different bridges which would clutter our map with events that are pretty annoying to set up and depending on the amount of these and size of our map could cause lag for players with an old computer if we have a lot of other stuff going on on that map. I look all around Google, but have such a hard time finding free tilesets. For example here, due to the bridge being bent and having some additional light and shadows, we also would have had to set up a lot of events with different images as well. A bloody game over graphic for your own horror game Graphics. ![]() Depending on the amount of tiles that make up your bridge the amount of events on your map could easily grow a lot. RPG Maker MZ supports 16, 24, 32, and 48 pixel tiles (the RTP is still 48x48). 0 post(s) Final Fantasy 6 CD-I Fanart and Rpgmaker Mv/Mz sprite.
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